Being a TA this year for graphic design was a pretty rewarding experience. It was nice watching everybody's skills grow throughout the year, especially knowing that I had helped with it, albeit in a small way. It also gave me a low pressure way to continue creating art despite all of the classes I was taking. I appreciated the occasional assigned projects, they generally inspired me in a way that I probably would not have been otherwise. My teaching lesson also showed me truly how much work it takes to be a teacher. Learning a skill, designing a project, writing the lesson plan, grading, and dealing with late work is not as easy as you make it seem, so thank you for everything and all that you have taught me. I'll miss being in your classes!
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Skinny Ships is the name for the design and illustration company the couple Richard Perez and Jennifer Derosa co-own. Their resume is impressive, including the likes of Google, Facebook, Microsoft, IBM, fitbit, Paypal, SFMOMA Coca-Cola, Wired, Amazon, ESPN, etc. The majority of their work is characterized by bright cartoons and fun illustrations that are applied in a myriad of different ways.
For my project, I'm planning to emulate the style that the last three cartoon people are drawn in and create illustrations of my family. For this project, you will be using the program Dimensions and some variation of the logo you have created to visualize and create two different products and your business cards in order to learn how to translate 2D design into 3D design. The schedule for this project is as follows. Day 1 - I introduce the project and teach the basics of the program, and students work on turning their logo into a more complex design or pattern. Day 2 - Students finish turning logo into more complex graphic. Day 3 - Students begin using Dimensions to create their three products. Day 4 - Students continue creating products. Day 5 - Students continue creating products. Day 6 - Final Critique This is the rubric for the project. Tutorial1. Open Dimensions CC, if you have never used the program before, a series of 19 steps will guide you through the basics of the program (this is what I will mostly be referencing in my tutorial). 2. Choose a product and drag it into the center. 3. Frame your selection, this will center your frame around your products. 4. The tools you can use to view your camera are shown in the next three steps. The first is turn your camera; once you start designing this is a helpful tool to easily see all the angles. 5. Underneath that tool is pan your camera. 6. Underneath that is the zoom. 7. Drag in your other two objects (remember one must be business cards). At this point you should have something along these lines. 8. Use the move tool to reposition the objects. IMPORTANT NOTE! Most of the objects have multiple components, if you don't want to leave frustrating bits and pieces behind, make sure you draw a box to select the whole object before you move it. 9. Use scale to resize an object, once again you MUST select the whole object. 10. Use this tool to rotate a single object. 11. Change your materials. This part is a bit more complex so I also included a video if you are confused. 12. Place your logo/graphic onto each product and positions as necessary. This is where my tutorial is different from the one in the program. On the section on the right of your design, go to scene and find the section of the product you would like to apply the design to. Then go to the action section and choose the last graphic, which is to place the graphic on the model. Place your illustrator file. If you have more than one artboard, it will automatically use the first one, but you can change this. 13. Add a background. The last section under starter assets is where your options are. You may also upload your own if you so desire or search Adobe stock. 14. Go to Scene and then select Environment. Then go to Actions and click Match Image. 15. If you want, you can manually adjust the lighting using environmental light and sunlight properties. Where this can be found is shown in the above picture. 16. You are basically done. If you would like to preview your render, go to the top corner. 17. In order to export it, switch to render mode. 18. Once in render, make sure you have it as low (fast) and as a png. Even at this speed, it will take about ten minutes to render so make sure to leave yourself time to do this. Once you have clicked render, you can check its progress under render status. 19. You're done! Upload your products to your blog along with the more complex graphic you have created from your logo.
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AboutGraphic design teaching assistant at Suffield Academy Archives
May 2019
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